heydidudi my friend!

xi72yow

Creating from the shadows

Lurking between embedded systems and web apps, between security tooling and Linux infrastructure. I build what's needed.

Maximilian Reinke

Projects

Open-source work and side projects

desktop-drac

A Linux-specific fork of GitHub Desktop, synchronized with the official upstream repository and adapted for compatibility with a custom Linux distribution.

- The Linux Fork (desktop-drac) is an open-source -based GitHub app. It is written in and uses . desktop-drac is a community-maintained Linux fork, originally based on (no longer actively maintained), now synced directly with the official upstream. <source src="https://github.com/user-attachments/as

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TypeScriptSCSSJavaScript
Recent commits
  • Jul 14, 2026Draft release 3.6.3
  • Jul 8, 2026Draft release 3.6.3-beta3
  • Jul 8, 2026Bump @github/copilot-sdk to 1.0.5
klotzkoepfe
Click loads video from GitHub

Klotzkoepfe is a 2D top-down zombie survival shooter for up to two players on a single keyboard, featuring waves of increasingly stronger zombies and unlockable weapons like shotguns, grenades, and mines. Players must coordinate tactics and weapon usage to survive and achieve the highest combo multiplier.

Klotzkoepfe Klotzkoepfe ist ein rasanter 2D-Top-Down-Zombie-Survival-Shooter fuer bis zu zwei Spieler an einer Tastatur. Welle um Welle stuermen immer staerkere Zombies auf euch ein, waehrend ihr durch das Zerstoeren von Kisten neue Waffen wie Schrotflinten, Granaten, Raketen und Minen freischaltet.

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RustWGSLShell
Recent commits
  • Apr 7, 2026feat: dynamic game field scaling, HUD margin, wall impact particles a...
  • Apr 7, 2026feat: per-level reload_time in debug UI and fixed pistol level defini...
  • Apr 7, 2026feat: intensify bullet trails and apply spread to all weapon types
ScreenChaser
Click loads video from GitHub

ScreenChaser is a Linux app that syncs your screen colors with WLED devices using Rust. It grabs your screen via Wayland, processes the colors on the GPU, and lets you tweak settings or preview the lights through a built-in web interface.

ScreenChaser What is ScreenChaser ScreenChaser is a Rust bias lighting daemon for Linux. It captures your screen through the Wayland XDG Desktop Portal, extracts zone colors on the GPU via wgpu compute shaders, and streams them to WLED devices over UDP. The embedded webview frontend lets you configu

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RustTypeScriptJavaScript
Recent commits
  • Apr 18, 2026fix: make APP_VERSION declaration global for tsc
  • Apr 18, 2026docs: fix binary vs deb size claim in readme
  • Apr 18, 2026ci: bump frontend package.json version during release
sei

Manages environment variables securely by storing them in GNOME Keyring instead of plaintext .env files. Provides a TUI for editing and a CLI for injecting secrets into applications.

sei - Save Env Inject > You don't leave your front door open just because you'll need to get back in tomorrow. Manages environment secrets in GNOME Keyring instead of .env files. TUI for editing, CLI for injection. Why? .env files sit in the project directory — any tool with file access can read t

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RustShellDockerfile
Recent commits
  • Apr 27, 2026fix: strip surrounding quotes from .env values on parse
  • Apr 18, 2026build(deps): Bump actions/upload-pages-artifact from 4 to 5
  • Apr 18, 2026build(deps): Bump softprops/action-gh-release from 2 to 3
blechblender

This is a web app where you can edit license plates in photos. Just mark the plate corners and choose between black bars, blurs, or a realistic fake plate—all done right in your browser, no uploads needed.

Blechblender Browser-based license plate retouching. Drop in a photo, mark the four corners of a plate and replace it with a black bar, a blur or a realistic dummy plate, all client-side, the image never leaves your machine. Live demo: Features - Three effects: solid black bar, adjustable blur, or a

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JavaScriptPythonCSS
Recent commits
  • Jul 21, 2026feat: open detection to the public build and match the tour to it
  • Jul 21, 2026feat: node drive backup/restore and model download as a build arg
  • Jul 19, 2026feat: dedup gate, roboflow harvest, and labelling-harness fixes
input-remapper-rs

A Rust-based tool for remapping input device events at the kernel level using evdev and uinput. Supports multi-device mapping, terminal-based configuration, and integration with systemd on Linux systems.

input-remapper-rs Remap input device events on kernel level (evdev/uinput). Works on Wayland and X11. Rust rewrite of , focusing on performance and simplicity. Compatible with existing input-remapper preset files. Features - Key-to-key and key-to-combination remapping (e.g. mouse button -> Ctrl+C) -

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RustShellDockerfile
Recent commits
  • Aug 13, 2026fix(deb): install systemd unit only to /usr/lib to avoid merged-usr c...
  • Aug 1, 2026chore(deps): bump the all-cargo group across 1 directory with 6 updates
  • Jul 1, 2026chore(deps): bump actions/checkout from 6 to 7 in the all-actions group

About

Background and stats

xi72yow is into building practical tools and fun side projects, mostly for Linux and the web. They’ve got a mix of stuff going on, from a browser-based app for editing license plates in photos to a zombie survival game you can play with a friend on one keyboard. A lot of their work leans toward solving niche problems, like remapping input devices at the kernel level or syncing screen colors with WLED lights. They also seem to care about security and usability, with projects like a tool for managing environment variables securely using GNOME Keyring.

When it comes to tech, xi72yow keeps things pretty diverse. They write in Rust, Python, TypeScript, and even WGSL for GPU stuff. Their repos show a knack for working with Linux-specific tools like systemd and Wayland, and they’re comfortable with Docker for containerized workflows. They seem to prefer clean, efficient solutions, whether it’s using a terminal UI for configuration or integrating directly with the system. Overall, their projects feel like a mix of curiosity and practicality, with a solid focus on making things work well in their chosen environments.

Code

Rust
26.2%
JavaScript
26.1%
HTML
17.9%
TypeScript
9%
Shell
6%
Astro
5%
CSS
3%
Python
2%
WGSL
1.1%
Go
1.1%
C++
0.7%
Makefile
0.7%
Dockerfile
0.5%
C
0.4%
TeX
0.3%
EJS
0%
Sass
0%
CMake
0%