heydidudi my friend!

xi72yow

Creating from the shadows

Lurking between embedded systems and web apps, between security tooling and Linux infrastructure. I build what's needed.

Maximilian Reinke

Projects

Open-source work and side projects

input-remapper-rs

input-remapper-rs Remap input device events on kernel level (evdev/uinput). Works on Wayland and X11. Rust rewrite of , focusing on performance and simplicity. Compatible with existing input-remapper preset files. Features - Key-to-key and key-to-combination remapping (e.g. mouse button -> Ctrl+C) -

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Rust Shell Dockerfile
Recent commits
  • Mar 30, 2026 chore: align dependabot (monthly, grouped, explicit deps)
  • Mar 28, 2026 fix: mount host /dev into test container for uinput device visibility
  • Mar 28, 2026 fix: modprobe uinput on runner, not inside container
sei

sei - Save Env Inject > You don't leave your front door open just because you'll need to get back in tomorrow. Manages environment secrets in GNOME Keyring instead of .env files. TUI for editing, CLI for injection. Why? .env files sit in the project directory — any tool with file access can read t

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Rust Shell Dockerfile
Recent commits
  • Mar 29, 2026 Update README with image and command usage details
  • Mar 29, 2026 Update README.md
  • Mar 29, 2026 Update README to remove old examples
desktop-drac

- The Linux Fork (desktop-drac) is an open-source -based GitHub app. It is written in and uses . desktop-drac is a community-maintained Linux fork, originally based on (no longer actively maintained), now synced directly with the official upstream. <source src="https://github.com/user-attachments/as

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TypeScript SCSS JavaScript
Recent commits
  • Mar 18, 2026 Update build-default-menu.ts
  • Mar 17, 2026 chore: lint
  • Mar 12, 2026 fix: increase RecentRepositoriesLength to 7
ScreenChaser
Click loads video from GitHub

ScreenChaser What is the ScreenChaser The ScreenChaser consists of three different software parts to control Neopixel (WS2812B LEDs) with the help of your own PC and the local network. For this purpose, the PC sends the calculated data packages to the microcontroller via UDP. The three parts consist

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TypeScript JavaScript C
Recent commits
  • Apr 6, 2026 Update image sources in README for dark and light modes
  • Mar 17, 2024 Update README.md
  • Feb 18, 2024 chore: bump deps
klotzkoepfe
Click loads video from GitHub

Klotzkoepfe Klotzkoepfe ist ein rasanter 2D-Top-Down-Zombie-Survival-Shooter fuer bis zu zwei Spieler an einer Tastatur. Welle um Welle stuermen immer staerkere Zombies auf euch ein, waehrend ihr durch das Zerstoeren von Kisten neue Waffen wie Schrotflinten, Granaten, Raketen und Minen freischaltet.

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Rust WGSL Shell
Recent commits
  • Apr 7, 2026 feat: dynamic game field scaling, HUD margin, wall impact particles a...
  • Apr 7, 2026 feat: per-level reload_time in debug UI and fixed pistol level defini...
  • Apr 7, 2026 feat: intensify bullet trails and apply spread to all weapon types

About

Background and stats

xi72yow works on a mix of utility tools and creative projects. Their repos show an interest in desktop apps, input customization, and graphics-related stuff. For example, 'input-remapper-rs' is all about tweaking input devices, while 'ScreenChaser' looks like it's geared toward screen management. They also have projects like 'desktop-drac' that seem to focus on enhancing user workflows.

When it comes to tech, xi72yow uses a pretty diverse stack. Rust and TypeScript pop up a lot, with some C and JavaScript sprinkled in. They seem comfortable with Docker setups and shell scripting too. For styling, SCSS is their go-to, and WGSL hints at some graphics programming. Their repos suggest a practical, hands-on approach to solving problems.

Code

Rust
24.2%
JavaScript
22.4%
HTML
18.6%
TypeScript
16.9%
Shell
5.9%
Astro
4.8%
CSS
2.3%
Go
1.1%
WGSL
1.1%
C++
0.8%
Makefile
0.7%
C
0.4%
Dockerfile
0.4%
TeX
0.3%
Python
0.2%
EJS
0%
Sass
0%
CMake
0%